AI Insights · Timothy · September 2022
Top 5 Chibi Games on iOS in Russia Q3 2022
Discover the performance trends of the top 5 Chibi games on iOS in Russia during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Chibi games on the iOS platform in Russia demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how Cut the Rope, Pocket Love!, Catch the Candy: Red Lollipop, Fireboy and Watergirl: Online, and My Tamagotchi Forever performed.
Cut the Rope, published by ZeptoLab UK Limited, saw a peak in weekly revenue of approximately $343 in the week of September 19. Downloads fluctuated, reaching a high of around 13.1K in mid-July before stabilizing at 8.6K by the end of September. Active users also showed a varied trend, starting at 18.4K in late June and peaking at 28.3K in mid-July, before ending the quarter at 22K.
Pocket Love!, from HyperBeard Inc., experienced a steady weekly revenue, peaking at about $160 in early August. Weekly downloads showed a downward trend initially, dropping to around 2.5K in early September, but recovered to 5.4K by the end of the month. Active users remained relatively stable, with a slight dip in August but ending strong at 21.8K in late September.
Catch the Candy: Red Lollipop, published by HC GLOBAL DISTRIBUTION LIMITED, did not generate any revenue during this period. Weekly downloads decreased from around 4.5K in late June to 1.7K by the end of September. Active users followed a similar trend, starting at 6K in late June and dropping to 4.4K by the end of the quarter.
Fireboy and Watergirl: Online, developed by Metin Yucel, showed minimal revenue activity, with isolated peaks of $6 in late August. The game maintained a consistent download rate, hovering around 2.3K throughout the quarter. Active users remained stable, consistently around 20K, ending the quarter at 20.4K.
My Tamagotchi Forever, from BANDAI NAMCO Entertainment Europe, saw modest revenue, peaking at $46 in late August. Downloads varied, starting at 961 in late June, peaking at 4.6K in early July, and ending at 699 by late September. Active users saw a notable increase in late September, reaching 3.5K.
For more insights and detailed data, visit Sensor Tower.